THE SHARTIR SAGA
WASHED-UP is the first story in a saga about Shartir: The Last Land…
A girl awakes on a strange beach in a land where light comes from a sea of stars at night and golden, pink clouds in the day. The city people use spells to control the elements of the realm, while country folk live in a happy madness with the chaotic elementals.
She remembers everything, almost, but enough to know that wherever she is there is no return from whence she came.
Alone, the girl must struggle to survive the vague laws, subtle plots & machinations of the powerful Gentlemen who rule the five magocratic kingdoms: Mirandola (The City of Books), Grada (The City of Splendor), Chartomia (Land of the Midnight Sun), Maajerah (City of Beauty), Croften (The City of Towers).
Enjoy these first draft weekly chapters of a world I developed for an RPG in Ireland in 2005 (from a dream one night after music with Micky Martin in Clifden, Conamara). Jonathan Mauro (Galactic Destiny, Kill the Hippies, Damanta: Live in Chicago) flushed out ideas that week over many coffees the next morning at the pub.
Each chapter will be 800‑1200 words. Or, in other words, as long or short as it needs to be. I love books with long chapters & books with short chapters; both their reading and writing.
With this project, my only promise is to fully satisfy my own imagination. Enjoy.…
New Chapter Coming August 10th, 2014
sorry for the delay…i decided to suddenly quite smoking and have been detoxing…more awesomeness to come soon…big party on day 30 Sept 11th for those in Vancouver
Pray for me!
The Masks & The Maidens
AUTHOR’S EDITORIAL & PUBLISHING NOTE:
During the autumn I will edit and revise book one and release it on Amazon, in e-book, soft & hardback print. Please email me if you like this story and world and want to participate in its building.
NB: However, when this first draft is edited and published online and in-print, I will remove the draft chapters from the site — we don’t need two versions of the same story floating around. No matter how much fun it was for those who joined me in the imagining of SHARTIR.
Beginning Weekly in 2015
After his family implodes within the magocratic echelons of the Mirandolus collegium, a young gentleman must travel to the far countries of Chartomeh and Maajerah, before learning that the only answers to his question lie off the dolmen-roads, beyond the countryside and in the forest mountain at the heart of the island-continent of Shartir.
& The Rebirth of Serialized Writing
SHARTIR has been this experimental fantasy saga of mine since 2005, living in Kilronan, Inis Mor and then Galway, Ireland.
GOALS: To write one thousand words of quality fantasy fiction a week in Realm of Shartir. To collaborate with its readers in telling this saga from start to finish. To release the story in lovely, illustrated books when each volume is ready. Hopefully once a year, or every six months, depending really on what readers would like.
NB: If you have any thoughts, ideas, or “what ifs…” about this fantasy saga, please email or comment and let me know. This is something writers never really do. But I think it could be fun. And I have been outlining this fantasy world, maps, history and all since I lived in Galway in 2005. Other friends of mine have contributed to it. I am also open to artists of any sort who want to participate. This is an inspiration project for me; as a writer things like this that I have been simmering on the back plate for almost a decade are powerful tools in my “Writer’s Kit” that help me get excited to work on the tougher, less inspiring elements of my craft.
PS: I am dividing chapters by scenes. That’s because since this is a first draft it still requires the flexibility to have scenes arranged once they are all written and put into published form. ALSO, as writers know, inspiration means you may not write your scenes chronologically. Though I shall try to. The narrative may jump around to keep me excited, but this is something writers have always done and is often how a more interesting structure (Truby’s “Designing Principle”) may emerge. According to John Truby it is the work of this principle that makes a story unique and true, instead of rehashed or cliched.
ALWAYS SEEKING ART CONTRIBUTIONS…